Dragon Age Inquisition Templars Or Mages Major Differences And Story Choices

21 September 2026 | 160

In Dragon Age Inquisition, choosing between the Templars and the Rebel Mages represents one of the most critical early decisions for the Inquisitor. This choice permanently locks out the opposing faction's recruitment questline and fundamentally changes key narrative elements, companion approval levels, and future enemy encounters. Understanding the mechanical differences and story consequences helps players tailor their playthrough to match their roleplaying preferences.

Choosing the Rebel Mages in In Hushed Whispers

Aligning with the mages requires completing the quest titled In Hushed Whispers located in Redcliffe Village. Selecting this path exposes players to time-manipulation magic and takes the Inquisitor into a dark, alternate future ruled by Corypheus. Choosing this side provides strong backing from spellcasters and alters how magic is perceived throughout the Inquisition's forces.

Players who favor strategic spell casting often appreciate the thematic weight of restoring freedom to the Mage Rebellion. However, choosing the mages makes red templars the primary recurring faction you will face in subsequent regions. This decision also heavily impacts approval from companions like Dorian and Vivienne, who have opposing views on mage independence.

Choosing the Templars in Champions of the Just

Securing the aid of the Templar Order requires embarking on the quest Champions of the Just at Therinfal Redoubt. This path pits the Inquisitor against an Envy Demon manipulating the military order from within its own ranks. Choosing the Templars grants martial discipline and anti-magic capabilities to the Inquisition's standing army.

Selecting the Templars results in facing venatori cultists and corrupted mages as common wild encounters during later missions. This narrative trajectory provides a deeper look into the corruption within the Chantry's military wing and offers unique dialogue options with Cullen and Cassandra. It presents a grounded, tactical approach to restoring stability across Thedas.

Conscripting Versus Offering Full Alliance

After completing either faction quest, the Inquisitor must decide whether to ally with the faction as equals or force them into conscription. Offering a full alliance boosts approval with idealistic companions but raises concerns among political factions in Orlais. Conscription establishes strict Inquisition oversight, pleasing pragmatic party members while angering freedom-focused allies.

This secondary decision affects War Table missions, dialogue choices, and the epilogue slides at the end of the game. Choosing whether to act as a tyrant or a savior adds another layer of political depth to your playthrough. Evaluating your character's morality will help guide which path feels most rewarding.

Impact on Companions and Long-Term Narrative

Your choice directly influences companion relationships and determines who steps up to lead the Chantry as the new Divine. Companions like Solas and Sera strongly favor supporting mages, while Iron Bull and Vivienne often lean toward Templar oversight. Balancing companion approval requires careful conversation choices following the resolution of the chosen questline.

Ultimately, both paths provide rich lore, unique boss encounters, and distinct aesthetic elements for Haven and Skyhold. Neither choice prevents you from finishing the game, ensuring that every playstyle receives a satisfying, tailored experience. Exploring both options across separate playthroughs offers the most complete understanding of the overarching storyline.